Profile photo

Nikola Todorovic

  • Game Developer
  • Los Angeles, California, United States
  • Computer Hardware

Previous positions

  • Unity Developer at DAQRI
  • Software Engineer at Maptek


University of Virginia, Bachelor’s degree, Computer Science



I am a University of Virginia Graduate with a degree in Computer Science. I am a highly self-motivated individual with a passion for Game Design. I eat, breathe and sleep games. When I am not programming them, I am doing the art, sound or music for my latest game. For news on my latest projects: Check out my latest release, Battlecraft – Tactics Online. A revolutionary new kind of strategy where turns take place simultaneously! It is safe to say that Battlecraft is not your daddy’s game of chess. Check out Nox Mortis, The scariest VR horror game ever made (Android / iOS). Check out my arcade mobile title, Ball Buster!!, released worldwide for Android and iOS! I also developed a fully featured mobile online strategy game for iPhone and Android. Built using C# and Unity Game Engine. I created every aspect of the project: The design, programming, networking, art, sound and music. iOS Download Android Download Games are my passion, and my dream is to create my own game company.


  • Game Engine Developer

    Method Studios

    May 2018 – Present(1 year 5 months)

    Contract AR projects for high-profile clients utilizing Swift / SceneKit and C# / Unity. Experience working closely with other programmers, artists and designers. Launched a genre-defying NBA-themed AR application on Magic Leap World. Programmed the video player and controls depicted in the video. Also designed and programmed the 3D interactions shown in the video such as dragging players to the court with the Magic Leap One controller.

  • Unity Developer


    October 2017 – April 2018(6 months)Greater Los Angeles Area

    Creating 3D prototypes to solve UI and design challenges in a new medium. Integrating AR model placement tools into our software products. Experience using REST API with Unity apps.

  • Software Engineer


    January 2017 – October 2017(9 months)

    C# / .NET / WPF experience as well as UI design for Vulcan 3D Mining Software. Also experience working with expanding legacyC++ code base.

  • Unity Developer

    Killer Snails LLC

    May 2017 – June 2017(1 month)

    Contract Unity developer for deep sea VR project with Oculus and Google Cardboard. Experience programming AI movement patterns and implementing custom analytics.

  • Lab Assistant

    University of Virginia

    March 2014 – April 2015(1 year 1 month)Charlottesville, Virginia Area

    Worked on Neural Pruning Project, slicing and measuring the hippocampus of brains of mice affected by anesthetics. Learned to compile and analyze data among different test groups.


  • University of Virginia

    Bachelor’s degree, Computer Science

    2011 – 2016


  • English


  • Sigil: Magic & Strategy

    March 2016 – October 2016

    Mobile online strategy game built with C# and Unity3D. Learned about cross-platform networked multiplayer on mobile devices. I came up with the original concept and did the design, programming, art, sound and music.

    Team Members (1):
    • Nikola Todorovic
  • Unity Horror Project – DeathMaze

    March 2015 – December 2015

    Personally designed and built a 3D horror game with the Unity game engine. Learned to work with sound in Audacity, modeling in Blender, and programming of game events and AI with C#.

    Team Members (1):
    • Nikola Todorovic
  • SecureShare

    May 2016

    Used Django Web Framework to create a secure file-share system with an online database. Used Python, HTML and Postgres and uploaded to a server via Heroku.

    Team Members (1):
    • Nikola Todorovic
  • Virtual Reality Flying Game – Glide (Work-in-Progress)

    May 2017

    A revolutionary new way to move in VR with Oculus Rift / Google Cardboard. Use just one button to hop and gain height, scaling even the highest mountain peaks. Hold the same button to ascend while looking at the dreamlike landscape below. Navigate rings and perilous obstacles as you soar to new heights.

    Team Members (1):
    • Nikola Todorovic
  • Killer Snails Underwater VR

    May 2017

    Contract Unity developer for deep sea VR project with Oculus and Google Cardboard. Experience programming AI movement patterns and implementing custom analytics.

    Team Members (1):
    • Nikola Todorovic
  • Ball Buster!!

    December 2017 – January 2018

    A new twist on an old classic! Tight controls and challenging gameplay make this one a winner. Download now for iOS and Android!

    Team Members (1):
    • Nikola Todorovic
  • Nox Mortis

    August 2017 – March 2018

    A terrifying psychological horror experience built with Unity and C# and released worldwide on iOS / Android. With nowhere to run and no means of fighting back, the player is at the mercy of a scene which threatens to destroy him/her. Features over 20+ randomly selected scares which increase in intensity over time.

    Team Members (1):
    • Nikola Todorovic
  • Battlecraft – Tactics Online

    May 2018

    Online mobile strategy game.

    Team Members (1):
    • Nikola Todorovic

Skills & Expertise

  • Blender
  • Mobile Games
  • C#
  • Game Design
  • Ableton Live
  • Python
  • Django
  • C++
  • Java
  • Unity3D
  • Software Development
  • Unity