Andriana Muradyan

  • Graphic Designer at Status Not Quo, Inc
  • Los Angeles, California, United States
  • Computer Games

Previous positions

  • Graphic Artist at Revolve Agency
  • Flappy Kukla – Lead Game Designer at Independent Project


The Art Institute of California-Los Angeles, Bachelor of Science (B.S.), Game and Interactive Media Design



Skilled and versatile 2D/3D artist using digital media. Extensive knowledge in the digital arts including 3D modeling, character design, prop design, concept design, unwrapping, and texturing. Highly motivated, creative, and passionate about the work I do. My absolute passion is to design games and art. I love video games, fun, creativity, entertaining others and interactivity. I put my best work out there when I do my work and that’s what drives me to love my job.


  • Graphic Designer

    Status Not Quo, Inc

    July 2016 – Present(3 years 3 months)Valencia, CA

  • Graphic Artist

    Revolve Agency

    February 2015 – June 2016(1 year 4 months)Santa Monica, California

    Brainstorm and conceptualize with creative team members Collaborate with Creative Director on overall project vision and creative approach Execute design, motion graphics, and animation assets Create 3D – 2D Animations and Motion Graphics Problem solve, self manage, multi-task, meet deadlines and control projects quality.

  • Flappy Kukla – Lead Game Designer

    Independent Project

    April 2014 – 2015(1 year 6 months)Los Angeles, CA

    Collect reference and prepare Game Design Document Design 2D character, assets, background and UI Assemble the level in the game Integrate ads to generate revenue Shipped game for iTunes with 10,000 downloads

  • Beef – Lead Game Designer

    Game Wizards

    April 2013 – 2015(2 years 6 months)

    Modeling, texturing and rigging of 3D characters and assets Prepare concept drawings of main character, enemies, and level design Constructed levels in Unreal Engine Applying definition and style to characters

  • Web Designer/Tech Support

    PC Medics 911

    August 2009 – January 2014(4 years 5 months)

    Assist in designing websites for clients in Dreamweaver Answer customer phone calls, e-mails, and live chat

  • Once Upon a Page – Character Artist and Game Designer

    Game Wizards

    March 2013 – December 2013(9 months)Santa Monica, CA

    Design 2D characters, enemies, and game assets in Photoshop Prepare concept drawings of main character, enemies, and assets Finalize character details according to Lead’s directions Assemble the level in the game Assure steady flow of game development

  • Customer Service Representative

    Square Enix

    June 2012 – June 2012El Segundo, CA

    This was a temporary job at E3 2012. Responsibilites included promoting the video game to potential clients, answering questions anyone may have, demonstrating gameplay and how the game is played, information about the video game, supervising and securing the inventory


  • The Art Institute of California-Los Angeles

    Bachelor of Science (B.S.), Game and Interactive Media Design

    2010 – 2014

    Activities and Societies

    Digital Painting and 3D Art Club


  • English

    Native or bilingual proficiency

  • Armenian

    Native or bilingual proficiency

Skills & Expertise

  • Animation
  • Gameplay
  • Unreal Engine 3
  • Character Animation
  • Maya
  • Game Design
  • Unreal Editor
  • 3D Modeling
  • 3D Studio Max
  • Photoshop
  • ZBrush
  • Dreamweaver
  • Game Development
  • Level Design
  • 3D
  • Zbrush


The Art Institute of California-Los Angeles

  • Game Production
  • Game Modeling
  • Material and Lighting
  • Game Design and Gameplay
  • Designing 3D Environments
  • Character Modeling
  • Pre-Visualization of Games
  • Level Design

Volunteer Experience & Causes

Causes Andriana cares about:

  • Animal Welfare
  • Arts and Culture